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A Guide to Craft Names
(Humor)


Lady Pixie Moondrip's Guide to Craft Names

(NOTE: This page is not meant to be taken seriously!

it's humor ya know? hehehe )

 

Intro
In the Olde Days, when our pagan ancestors were going through the
persecutions we now invoke to justify various kinds of current silliness,
witches took craft names to conceal their identities and avoid those annoying
visits by the Inquisition. In the course of years, it was noticed that these
aliases could also be used as a foundation for building up a magical personality,
carrying out various kinds of transformative work on the self, and the like.
It's clear, though, that these were mere distractions from the real purpose
lying hidden within the craft name tradition. It took contact with other sources
of ancient, mystic lore - mostly the SCA, role-playing games, and assorted
fantasy trilogies - to awaken the Craft to the innermost secret of craft names:
they make really cool fashion statements. It's in this spirit that Lady Pixie
Moondrip offers the following guidelines to choosing your own craft name.
Such a guide is long overdue; the point of fashion, after all, is that it allows
you to express your own utterly unique individuality by doing exactly the same
thing as everyone else. (Those who are particularly drawn to this element of
the craft name tradition will find the Random Craft Name Generator near the
end of this guide especially useful.) The approaches given here can be used
separately, or combined in a single name to produce any number of inter-
esting effects. Given enough cleverness (and lack of taste), the possibilities
are endless!

 

Starting Off Right
Whatever else you do, you should certainly begin your craft name with
"Lord" or "Lady." First of all, it's pretentious, and that's always a good way
to start. Secondly, it makes an interesting statement about a religion that
supposedly has its roots in the traditions of peasants and rural tribespeople.
Thirdly, since most Craft groups use exactly these same words for the God
and the Goddess, this creates a (by no means inappropriate) confusion about
just who it is that we worship.

 

Divine Names
Along the same lines, you can always take the name of a god, a goddess, a
mythological being or a legendary hero as your craft name, thus putting your-
self on the same level as the powers you invoke. Having once watched two
fifteen-year-old boys get into a fistfight over which had the right to call
himself "Lord Merlin," Lady Pixie has a high opinion of the possibilities of
this approach. She notes, however, that there seems to be an unwritten law
among those who have made use of this type of name already, and it's no
doubt wisest to follow suit: the more grandiose the name that you choose,
the more of a complete nebbish you should be. Nearly anyone can carry off,
say, "Lady Niwalen," but it takes a special kind of person to handle a name
like "Lord Jehovah God Almighty." Fortunately, there are those among us
who are equal to the task.

 

Nonhumans
A related approach involves taking a name that implies (or, better yet, states
openly) that you are an elf or some other kind of nonhuman, magical being.
This works best if you are willing to act the part obsessively, and to get really
petulant when anyone fails to respond accordingly. Subtlety should be avoided;
nobody will catch something like "Lord Elrandir" unless they know Tolkie
inside and out. Try something more like "Lord Celeborn Pointears the Real
Live Elf."

 

Fantasy Fiction
The burgeoning field of fantasy fiction offers another source for fashionable
craft names, and in many cases, for interesting complications as well. One
popular approach is to choose the name of your favorite character; as with
nonhumans, this works best if you play the part, and throw a tantrum unless
everyone else plays along. Given luck and a sense of the popular, you may
be able to choose everyone else's favorite character, too, and end up tusslin
over a name with a dozen other people. (Mercedes Lackey is a good author
to try if this is your goal.) Both this and the last category have the added
advantage of making it clear that, as far as you are concerned, the Craft is
simply a setting for make-believe games; this can help spare you the
annoyance of actually having to learn something about it.

 

Inventing A Name From Scratch
The best way to do this is to come up with something that sounds, say
vaguely Celtic, perhaps by mangling a couple of existing names together, and
then resolutely avoid looking it up in a Welsh or Gaelic dictionary. Luck is
an important factor here, but there is always the chance that you'll manage
something striking. It took one person of Lady Pixie's acquaintance only a
few minutes to blur together Gwydion son of Don and Girion, Lord of Dale,
into the craft name "Lord Gwyrionin," and several months to find out that
the name he had invented, and used throughout the local pagan scene, was
also the Welsh word for "idiot."

 

Following a Grand Tradition
Though the ink is barely dry on most of our modern pagan "traditions,"
there's at least one ancient European tradition that many people in the Craft
follow: the tradition of stealing things from non-Western peoples. Fake Indian
craft names are always chic, especially if the closest thing to contact with
Native American spirituality you've ever had is watching Dances With Wolves
at a beer party. Better still, mix whatever Craft teachings you've absorbed
with a few ideas you picked up from a Michael Harner book, break out the
buckskins and the medicine pouches, and proclaim yourself a shaman. Mind
you, there are people out there who have received real Native American
medicine teachings, and they may just turn you into hamburger if you piss
them off; still, that's the risk you run if you want to be really trendy.

 

The Random Craft Name Generator
On the other hand, if you are individualistic like everybody else, you may be
looking for a name that expresses the uniqueness of your personality but still
sounds like all the other craft names you've ever heard. Fortunately, this isn't
too hard. Several years back, a gentleman of Lady Pixie's acquaintance told
her that the best way to get laid at a pagan gathering was to have the PA
system announce, "Will Morgan and Raven please come to the information
booth?" Since the resulting crowd would include at least a third of the female
attendees, he went on, it wouldn't be too hard to meet someone interesting.
While Lady Pixie has not tried this out herself, she has tested the principle
behind it in a series of controlled double-blinded experiments, and discovered
a rule that she has modestly named Moondrip's Law: 80% of all craft names
are made up of the same thirty words combined in various not particularly
imaginative ways. The discovery of this principle has allowed her to make the
once difficult task of creating craft names easy, by means of the Random
Craft Name Generator, release 1.0. To use the RCNG, take either two or
three of the following words (using any convenient randomizing method,
including personal preference). If you take two, simply run them together;
if you take three, one of the words becomes the first part of the name, and
the other two are combined to form the second.
Wolf Raven Silver Moon Star Water Snow Sea Tree
Wind Cloud Witch Thorn Leaf White Black Green Fire
Rowan Swan Night Red Mist Hawk Feather Eagle Song
Sky Storm Sun

Try it out: "Rowan Moonstar." "Raven Blackthorn." "Silver Ravenw.." - uh,
never mind. For the expanded version (RCNG 1.01), come up with a name by
any of the methods covered elsewhere in this guide, or take some ordinary
American name, and add a two-word name produced on the RCNG to the end:
"Gwydion Silvertree." "Sybil Moonwitch." "Squatting Buffalo Firewater."
The possibilities are endless!
(Note that this list will change with shifts in fashion; Lady Pixie expects to
bring out an upgrade to RCNG 2.0 in a year or two.)

 

Outro
It may be objected by the narrow-minded (who are probably all covert
Christians, anyway) that members of the Craft have better things to do with
their time than the above guidelines would suggest. This shows a complete
lack of insight. First of all, in an increasingly blase and tolerant culture, it's
becoming hard for white middle-class Americans to get that rush of self-
righteous gratification that comes from pretending to be members of a
persecuted minority; we may not be able to get burned at the stake by calling
ourselves silly names, but at least we can get laughed at, and that's some-
thing. Secondly, if we keep on treating craft names (and the Craft as a whole)
as fashion statements, that spares us the unpleasant drudgery of actually
learning magic and making it part of our lives. Finally, if we're pretentious
enough, those people who actually know enough to magic their way out of a
wet paper bag will roll their eyes and go somewhere else, and we can keep
on fighting our witch wars, casting vast astral whammies and invoking powers
we don't have a clue how to control, all in the serene certainty that no one is
actually going to get hurt. On the other hand, we could take the Craft
seriously...but who wants to do that?

---Lady Pixie Moondrip
Wæs Þu Hæl (Waes Thu Hael)

Copyright 1997 Lady Pixie Moondrip. All rights reserved.